A software studio for commerce

We build the software commerce runs on. Then we keep it running.

A small team of senior designers and engineers. We scope, design, build, ship, and keep it running. 38 commerce apps across OpoShop and EverBee, plus our own products like Buzzly, Halo, and Sweepcut.

The teams and platforms we build with
OpoShopEverBeeHoneyLeadMetaShopifystripePrintfulPrintifyEtsy
A studio, not an agency

The same people who scope your product write the code that ships it.

Most shops hand your project down a chain and move on at launch. We don't. The same senior people scope it, build it, and are still here when it needs a fix six months later.

Senior only

Everyone on your product has shipped real software before. No juniors learning on your budget.

Idea to production

Design and engineering under one roof. You get a working product, not a deck.

Still on it after launch

The team that built v1 runs it and builds v2. Launch is the start, not the exit.

The work

Things we've shipped

Real products with real users, not case studies written after the fact.

Standalone product

Buzzly

Seller research for Whatnot. The numbers resellers need before they buy, past Cloudflare's bot wall.

macOS app

Halo

A paid macOS app that turns the notch into a Face ID and control surface.

AI video tool

Sweepcut

Turns raw footage into stop-motion, with an AI pass that makes the cuts.

Platform

Found

The platform this page runs on. Multi-tenant blogs and an MCP server, one codebase, dozens of tenants.

For OpoShop and EverBee

38 commerce apps

Fulfillment, marketplace sync, checkout, email, bookings, gift cards, back-in-stock.

What we build

Commerce infrastructure, and the products that sit on top of it.

If it moves an order, syncs a catalog, or takes a payment, we've built a version of it.

1// what found builds
2export const studio = {
3  infra: 'order pipelines, webhooks, jobs',
4  sync: 'suppliers + marketplaces',
5  checkout: 'fast, correct under load',
6  lifecycle: 'email that delivers',
7  storefronts: 'designed + launched',
8}

Commerce infrastructure

Order pipelines, webhooks, jobs, and the plumbing that has to stay up.

Fulfillment and marketplace sync

Routing across suppliers and keeping catalogs in lockstep across channels.

Checkout and payments

Checkout and payment flows that stay fast and correct under load.

Email and lifecycle

Campaigns, flows, and sending infrastructure that delivers.

Bookings and scheduling

Holds, availability, and notifications for stores that sell time.

Gift cards and loyalty

Store credit, gift cards, and back-in-stock waitlists wired into the storefront.

Storefronts and brand builds

Whole stores designed, built, and launched.

Integrations

Wired into the stack you already run.

New integrations aren't a research project for us. We build what's missing between the platforms you already run.

PrintfulPrintifyGelatoCJ DropshippingAliExpressFaireeBayEtsyShopifyMeta AdsStripeOpenAIAnthropic

Suppliers and print

Printful, Printify, Gelato, CJ Dropshipping, AliExpress, Faire.

Marketplaces and channels

eBay, Etsy, Shopify.

Payments, ads, and models

Stripe, Meta Ads, OpenAI, Anthropic.

How we work

How a build goes.

Four stages, one team through all of them.

01

Define

Scoped in about a week. A real plan, not a discovery phase that bills by the month.

02

Build

A working version lands in the first sprint, in front of you, not in a status deck.

03

Ship

To production and real customers before the quarter turns over.

04

Run

We stay on it. Monitoring, fixes, and v2 from the same people.

What's actually live

Real counts, nothing we can't stand behind.

38
commerce apps built
13
integrations shipped
4
products launched
1
senior team, start to finish

Tell us what needs building.

One senior team, first conversation to running product. If it's real commerce software, we've probably built a version of it before.